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NPC Generator

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Advanced [show]


Carrie Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His golden hair is lengthy and is close to two feet long. This blue eyed southerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered south to less war torn lands. He left for the south, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Gifted. Flaws: PTSD, Greedy. Bonds: Immigrant, Mentor. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Carrie Boleem, Male Half-Elf Adept 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Sammal Idea, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. He has red eyes.

Personality: Overbrimming with self-confidence, Sammal isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Entrepeneur, Athletic, Impeccable, Professionalism, Fighting. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Sammal Idea, Male Tiefling Sorcerer 8
Medium (6'1") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 6 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)14 (+2) 9 (-1)13 (+1)
Skills Insight +2, Performance +4
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 600 gp. Black star sapphire (1600 gp). 1 Minor magic item.


Social Check DCs


Irann Rothenel, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'10". She wears suspenders and blue workpants. Her shirt is violet, and she wears a heavy blue leather apron most of the time. Her silver hair has been sun bleached extensively. Her gray eyes are passionate and lively.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She enjoys reading and quiet.

History: Irann was born the youngest of three triplets. From there she went from mercenary job to mercenary job. She has been saving her money to try and buy her brother's freedom.

Motivation: She is unsatisfied with her job; and she has passion for adventuring and risk

Ideals: Logical. Flaws: Shy. Bonds: Family, Adventurer, Job. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Irann Rothenel, Female Elf Monk 13
Medium (4'10") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 40 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)15 (+2) 16 (+3)7 (-2)
Skills Acrobatics +5, History +6
Senses Passive Perception 13
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +6

Possessions: 4000 gp. An abacus with copper, silver and gold markers (60 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Myerscough, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His blonde hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He also has developed a complete distrust of the Jeweler profession.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has achieved small success as a Map Maker.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Flaws: PTSD. Bonds: Job, Military, Guardian. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Gilbert Myerscough, Male Human Commoner 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)12 (+1) 11 (+0)7 (-2)
Skills Persuasion +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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