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NPC Generator

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Advanced [show]


Gerard Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He keeps his long red hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gerard was born in the north. At a young age he loved to build and create. After coming to the age of reason, Gerard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur, Joker, Persistence, Gifted. Bonds: Religious. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Gerard Ogden, Male Human Expert 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)6 (-2) 9 (-1)18 (+4)
Skills Perception +1, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 40 gp. 1 Silver holy symbol.


Social Check DCs


Drenna Thornton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black costume with the symbols of luck on her torso, and carries bows. Her tied-back hair is auburn. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a wizard, Drenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and a strong sense of loyalty to tabaxi people

Ideals: Fighting, Gifted, Logical. Flaws: Racist. Bonds: Mentor. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Drenna Thornton, Female Half-Orc Warlock 5
Medium (5'1") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills Perception +1, Stealth +5
Senses Passive Perception 15
Languages Common, Orc, Celestial, Elven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 1000 sp. Chrysoprase (50 gp).


Social Check DCs


Verna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her greatsword. She wears a wide-brimmed hat to hide her balding. Her eyes are a pleasant gray.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by goblins. Verna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Someone believes her a fraud; and she is compelled to act according to her religious beliefs

Flaws: Insomniac, Shy. Bonds: Religious, Enemies. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Verna High-hill, Female Halfling Monk 5
Small (2'9") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Athletics +0, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +4

Possessions: 40 pp.


Social Check DCs


Drenna Dudley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a white coat over a pastel low-cut shirt, and a broad hat upon her head. Her moppish white hair is in a traditional bowl cut. Her green eyes have a joyful gleam in them most of the time.

Personality: She is calm most of the time but flees social interaction. She does not believe in violence as a means to an end. She is a dedicated Interpreter but believes her peers are too gung-ho.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drenna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Athletic, Pacifist, Fighting. Flaws: Shy. Bonds: Rich. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Drenna Dudley, Female Half-Orc Wizard 6
Medium (6'3") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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