Radomir Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear red pants and tee shirts. He keeps his blonde hair in a flapper bob. His amber eyes are slightly larger than normal.
Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. Cursed with lycanthropy at a very young age, Radomir has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Flaws: Hedonist, Disease. Bonds: Military, Immigrant, Slave. Occupation: Bounty Hunter
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 300 gp.
Jabbie Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His auburn hair is heavily combed to the left. His gray eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Jabbie was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic. Flaws: Depressed. Bonds: Criminal record, Family, Rich. Occupation: Carpenter
Voice: Whispers
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 7)
Armor Class 14
Hit Points 45 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 600 gp.
Mreksh Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He wears a small hat to cover his moderate length black crest. He has gold eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to make almost anything out of random pieces of junk.
History: The child of southern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new barber responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Family, Job. Occupation: Barber
Voice: Boston accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 800 pp. Blue quartz (6 gp). Banded agate (6 gp). Star rose quartz (50 gp). Violet garnet (200 gp). Golden yellow topaz (200 gp). Deep blue spinel (200 gp). Chrysoberyl (70 gp). Red spinel (70 gp). Sard (50 gp). Chalcedony (50 gp). Banded agate (6 gp). Rock crystal (50 gp). Bloodstone (50 gp). Moss agate (6 gp). Blue quartz (6 gp). Rhodochrosite (6 gp). 1 Medium magic item.
Millicent Brady, Female Human [Permalink]
Personal [hide]
Description: She wears a brown coat over a grey low-cut shirt, and a Stetson hat upon her head. She carries with her a set of greatswords on her belt, each one with a jet on the hilt. Her chestnut hair, when down, is lengthy. Her blue eyes are passionate and lively.
Personality: This woman loves writing and to teach people writing more than just about anything. She is an amazing painter.
History: Sold as a small child to a necromancer, Millicent was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has had some formal writing training, and achieved minor success. She was granted druidic powers by her dying brother.
Motivation: To end her boredom; and to find somewhere to settle down
Ideals: Fighting, Artistic, Gifted. Flaws: Mundane. Bonds: Mentor. Occupation: Armorer
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 42 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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