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NPC Generator

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Advanced [show]


Oloric Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. His blonde hair is kept up in a ponytail inside a feathered hat. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Disciplined, Extrovert, Artistic. Bonds: Adventurer, Poor. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Oloric Holderhek, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Guy Morley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, red shirt, and yellow tie. His white hair is cut short with large spiked bangs in the front. His eyes are likewise brown.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the west to a Blacksmith, Guy learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Philantrophist. Flaws: PTSD, Fearful. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Guy Morley, Male Human Rogue 10
Medium (5'11") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 260 pp. A necklace of small pink pearls (5000 gp). Silver comb with moonstones (700 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manea Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her long brown hair kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. As long as the job gets done she does not care how it got done.

History: She was born in the north, but her parents moved at a very young age to the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Assassin. She left for the north, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and she'd like to take her coworkers down a peg

Ideals: Professionalism. Flaws: Fearful. Bonds: Guardian, Immigrant, Job. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Manea Mystery, Female Tiefling Ranger 3
Medium (5'6") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Tiger eye turquoise (15 gp).


Social Check DCs


Gerard Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He keeps his silver hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and he has a crush on the local baker

Ideals: Persistence. Flaws: Shy. Bonds: Has a crush, Rich, Family. Occupation: Ruler

Voice: American accent

Attributes [hide]

Gerard Breeden, Male Human Warlock 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 500 sp.


Social Check DCs

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