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NPC Generator

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Advanced [show]


Sun Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He sports a flattop fur cut. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a small toy that he constantly fidgets with.

History: Sun was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Disciplined. Flaws: Addict. Bonds: Immigrant, Poor, Adventurer. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Sun Treat, Male Tabaxi Monk 11
Medium (6'9") Tabaxi, Neutral Evil (CR 11)
Armor Class 14
Hit Points 86 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +8, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +5

Possessions: 270 pp. Carnelian (20 gp). Citrine (20 gp).


Social Check DCs


Kilia Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with green skirt. Her long white hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Kilia was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better world.

Motivation: She would like to get married and retire; and to unite with her brother

Ideals: Impeccable. Flaws: Insomniac. Bonds: Family, Adventurer, Has a crush. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Kilia Rumnaheim, Female Dwarf Druid 3
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Goblin, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Maynild Marlee, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'1" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has silver hair. Her hazel eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Maynild grew up listening to her father's many stories. Like her father and her brother before her, after school she went straight into learning to become a Sage. By chance she met her brother recently and the two have been together since.

Motivation: A deep hatred of brigands; and to protect her home

Bonds: Enemies, Adventurer, Job, Family, Guardian. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Maynild Marlee, Female Human Monk 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)17 (+3) 17 (+3)12 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Giant, Terran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 90 gp. 1 Climber’s kit.


Social Check DCs


Gomory Dalton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown tunic with black highlights, and long green pants that bunch up around his shoes. He has styled his blonde hair well, parting it to the left. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He also hits on women, regardless of circumstances.

History: The child of a Farmer, who enjoyed hunting, Gomory was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: Many orcs want him driven away; and wants his loneliness to end

Ideals: Professionalism. Flaws: Addict. Bonds: Has a crush, Nature, Adventurer, Enemies. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Gomory Dalton, Male Human Ranger 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)12 (+1) 15 (+2)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp.


Social Check DCs

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