Blossom Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a red cloak and cross-gartered yellow stockings. Her white hair is braided into rings. She has a dull look in her green eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a ruthless business woman, a trait she acquired from her father.
History: She was born to a criminal king-pin and mafia family There was a wharf not far from home where she often wandered off to fish. Recently she has begun working with bootleggers and crooks.
Motivation: She's looking for her big break; and she has decided she is irredeemable
Ideals: Athletic, Entrepeneur. Bonds: Criminal record, Nature, Adventurer. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 6 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0
Possessions: 15000 cp.
Skirt Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a pastel shirt with thin grey vertical stripes and pastel pants. Her lavender fur is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Skirt is depressed about a lot of things. She tends to be a nihilist. Skirt enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Skirt took refuge in the old dungeon and found the beat up falchion and armor she uses now. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep; and she has money and likes to spend it
Flaws: Insomniac, Depressed, Hedonist. Bonds: Slave, Nature. Occupation: Miller
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Sardonyx (60 gp). Amber (100 gp). 1 Smokesticks. 1 Everburning torch. 4 Antitoxin.
Valorean Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'7". He is well dressed, constantly wearing a black suit, white shirt, and violet tie. His crest is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Valorean was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Ideals: Disciplined, Justice. Bonds: Poor, Family. Occupation: Farmer
Voice: Sleepy voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
Arumawann Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This western man likes to wear ponchos typically of a light blue in addition to tight pants. His clothes are grease stained in places. He has shaved his head bald. His gray eyes are passionate and lively.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Optimist, Artistic, Athletic. Bonds: Poor, Immigrant, Family. Occupation: Sellsword
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 10 (+0) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 1 Masterwork Common Melee.
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