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NPC Generator

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Advanced [show]


Dondon Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is lengthy. His eyes are amber and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is an amazing painter.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Dondon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Dondon's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Dondon and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Entrepeneur, Gifted. Flaws: Depressed, Antagonistic. Bonds: Religious. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Dondon Goodearth, Male Halfling Commoner 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Merihim Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of his god around his neck, and a crossbow on his belt. He keeps his long white hair kept up in a rat tail. His eyes are red.

Personality: Aggressive, abrasive, and angry, Merihim embodies much of what other species detest in the Tieflings. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Merihim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Merihim's father didn't care for him much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and a deep hatred of gnolls

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Merihim Principle, Male Tiefling Cleric 7
Medium (5'0") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: Just what you see.


Social Check DCs


Shax Anguish, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is dressed in earthy colors with a black and grey handkerchief worn on her left side. Her purple hair is braided into rings. Her face is covered beneath a completely black helmet.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She uses divination through singing.

History: Born in the west her family was never financially stable. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and she is content

Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: Poor. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Shax Anguish, Female Tiefling Warrior 5
Medium (5'8") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)16 (+3) 16 (+3)18 (+4)
Skills Arcana +6, Investigation +6
Senses Passive Perception 13
Languages Common, Aquan, Sylvan, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Tyna Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red armored body suit, with a simple black line shooting up and back down. She carries with her a set of kukris on her belt, each one with a topaz on the hilt. Her hair is short and white. Her eyes are likewise brown.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a font of random trivia from the lore and stories she has discovered

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Logical. Flaws: Emotional. Bonds: Religious. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Tyna Stoutman, Female Halfling Cleric 3
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)8 (-1) 12 (+1)17 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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