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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hugolina Yorke, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'6". She prefers to wear brown clothing when she does not wear armor, and her gloved hand is found clutching a dagger. Her auburn hair is thinning but still full. Her eyes are gray and she is always smoking a pipe.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a great chef.

History: She was born to loving parents in a slum to the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cook work with an outfit from a few towns over. Cook work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Cook soon after.

Motivation: Expand her business; and she is content

Ideals: Passionate, Gifted. Flaws: Mundane. Bonds: Poor, Job. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Hugolina Yorke, Female Human Fighter 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 7 (-2)11 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 40 gp. Red garnet (140 gp).


Social Check DCs


Great Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman typically wears brown cloth garments or leather armor. She has moderate length cinnamon fur. She wears crescent spectacles with a black brim.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Great is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born at the edge of vast plains. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To pay off her debts; and to unite with her sister

Flaws: Shy. Bonds: Family, Nature, Rich, Debt. Occupation: Mason

Voice: Stutters

Attributes [hide]

Great Candle, Female Tabaxi Rogue 5
Medium (5'8") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)11 (+0) 13 (+1)17 (+3)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. Azurite (13 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Urshar Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. With bright blonde hair. She has blue eyes.

Personality: She likes to make people angry or surprised. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Urshar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Flaws: Antagonistic, Racist. Bonds: Rich, Nature, Adventurer. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Urshar Loderr, Female Dwarf Rogue 4
Medium (4'3") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Aldous Barton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey broad hat and grey clothes. His chestnut hair has been sun bleached extensively. His gray eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Tailor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Flaws: Fearful. Bonds: Nature, Adventurer, Job. Occupation: Tailor

Voice: American accent

Attributes [hide]

Aldous Barton, Male Human Expert 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 10 (+0)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp.


Social Check DCs

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