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NPC Generator

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Advanced [show]


Tawna Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a white poncho over her likewise colored trousers and shirt. She sports white long hair. She wears large thick round spectacles.

Personality: Tawna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting drow, the young Tawna began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by drow. Tawna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Immigrant, Enemies. Occupation: Actor

Voice: High pitched and raspy

Attributes [hide]

Tawna Tealeaf, Female Halfling Monk 3
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)10 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Athletics +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Frouse Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. He has gleaming, smiling gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also hits on women, regardless of circumstances.

History: He was raised in a plains tribe. Frouse was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Frouse decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and a rival would like him out of the picture

Flaws: Terse. Bonds: Poor, Has a crush, Nature, Criminal record. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Frouse Gummen, Male Gnome Ranger 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 13000 cp. Silver pearl (110 gp). Blue quartz (12 gp). Jasper (60 gp).


Social Check DCs


Radomir Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this eastern man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is white and curly. His eyes are a pleasant violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Radomir took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Professionalism, Gifted, Fighting. Bonds: Poor. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Radomir Thorngage, Male Halfling Wizard 13
Small (3'4") Halfling, Lawful Good (CR 13)
Armor Class 9
Hit Points 68 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +2, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +2 / 4d4-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1000 gp. Eye agate (16 gp). Blue diamond (3000 gp). Coral (110 gp). Red-brown spinel (110 gp). Brown-green garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan tunic with blue highlights, and long white pants that bunch up around his shoes. His hair, while still mostly black, has prominent grey streaks. His eyes, though not visible through his cowl, are hazel.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Slave, Religious. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Halimath Lathalas, Male Elf Commoner 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)10 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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