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NPC Generator

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Lvl.
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Advanced [show]


Joan Dryden, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her long red hair is drawn into a two foot long braid. Her eyes are likewise green.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in the south to a Miller, Joan learned a great deal about her father's area of expertise. While studying, she fell in love. They married and had a daughter. She tends to her Miller job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and nothing but the best is good enough for her

Ideals: Optimist, Impeccable. Bonds: Enemies, Job, In love. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Joan Dryden, Female Human Expert 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)7 (-2) 8 (-1)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Wymar Abram, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair, when down, is lengthy. He has green eyes and a grey hat with a red feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Wymar studied abroad. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist, Justice, Gifted. Bonds: Rich. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wymar Abram, Male Human Bard 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)6 (-2) 12 (+1)14 (+2)
Skills Athletics +2, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp. Azurite (14 gp). 1 Masterwork Common Melee.


Social Check DCs


Althaea Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting yellow shirt and pants. Her skin is fair and her fingers are delicate and long. Her white hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born on a small isolated farm. She moved from fad to fad and when she turned 15 she discovered singing. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Justice, Opinionated, Artistic. Flaws: Insane. Bonds: Nature. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Althaea Ethanasath, Female Half-Elf Rogue 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Lapis lazuli (6 gp). Alexandrite (1400 gp). Tourmaline (40 gp). Coral (40 gp).


Social Check DCs


Kathra Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a grey armored body suit, with a simple violet line shooting up and back down, and a wedding ring on her left hand. She wears a broad hat to hide her balding. Her green eyes lackadaisically let the world flow into them.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her first spouse was a Shoemaker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Doesn't want to be a Crown-heir and was forced into it by her family.

Ideals: Optimist. Flaws: Disease. Bonds: In love, Family. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Kathra Rakankrak, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 360 gp. Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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