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NPC Generator

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Advanced [show]


Alexandre Spaulding, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor, and he perpetually has his whip ready. He has a long golden beard with little hanging trinkets. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Nature, Religious, Job. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Alexandre Spaulding, Male Human Aristocrat 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 10 (+0)11 (+0) 13 (+1)18 (+4)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2

Possessions: Just what you see.


Social Check DCs


Seddit Wrath, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She likes to wear ponchos typically of a light green in addition to tight pants. Her red hair is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: Cocky and sure of herself, she believes she is the best Barber born in the past three hundred years. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. She then took over the family business and is one of the better Barber for hire.

Motivation: Regain custody of her son; and balancing her hectic life and new barber responsibilities is difficult

Flaws: Antagonistic. Bonds: Job, Nature, Family. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Seddit Wrath, Female Tiefling Commoner 1
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 8 (-1)14 (+2)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Emerald Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'3". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a flail. His orange fur is still thick. His eyes, though not visible through his cowl, are blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is skeptical of what others tell him and is slow to trust.

History: Emerald was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He now owns his own business.

Motivation: Tabaxi compassion; and sabotage a competitor

Flaws: Depressed, Shy, Racist. Bonds: Job. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Emerald Wing, Male Tabaxi Sorcerer 17
Medium (6'3") Tabaxi, Chaotic Good (CR 17)
Armor Class 9
Hit Points 48 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills Nature +6, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 400 pp. Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (1500 gp). Gold dragon comb with red garnet eye (500 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (1500 gp). Fire opal pendant on a fine gold chain (1800 gp). Jeweled electrum ring (8000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Jeweled electrum ring (8000 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Solid gold idol (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Medium magic item.


Social Check DCs


Anne Graeme, Female Human [Permalink]

Personal [hide]

Description: She wears just a brown suit. She has a slight overbite and is overall scrawny. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a font of random trivia from the lore and stories she has discovered

History: Born to a pair of adventurers, Anne grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero.

Ideals: Logical. Flaws: Insomniac, Racist. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Anne Graeme, Female Human Rogue 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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