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NPC Generator

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Advanced [show]


Peter Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Peter was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Optimist. Bonds: In love, Job, Immigrant, Adventurer. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Peter Blyth, Male Human Paladin 8
Medium (6'4") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 16 (+3)13 (+1)
Skills Nature +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Just what you see.


Social Check DCs


Gale On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her shield. She wears her red fur down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the east to a Barkeep, Gale learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She struck the Barkeep job and began her own company from there.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Job. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Gale On the Water, Female Tabaxi Monk 10
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Performance +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1900 gp. Jasper (80 gp). Banded agate (15 gp). Black pearl (1400 gp). Chrysoprase (80 gp).


Social Check DCs


Seddit Creed, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a black vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her black boots flare out at the collars. Her whole body is exceptionally muscular. She keeps her long white hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: The child of northern immigrants she idolized her mother. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Optimist. Flaws: Insane. Bonds: Immigrant, Rich, Religious. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Seddit Creed, Female Tiefling Warrior 1
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)18 (+4) 10 (+0)11 (+0)
Skills Arcana +6, Athletics +5
Senses Passive Perception 10
Languages Common, Druidic, Goblin, Aquan, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 5000 cp. 1 Average lock.


Social Check DCs


Krimp Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with black lining and desert motifs. He keeps his silver hair in a flapper bob. He has amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: Krimp lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his absent father; and a deep hatred of brigands

Ideals: Opinionated, Persistence. Flaws: Secretive. Bonds: Family, Enemies. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Krimp Everleigh, Male Half-Orc Druid 7
Medium (6'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc, Terran, Halfling
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 300 gp.


Social Check DCs

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