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NPC Generator

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Advanced [show]


Kansif Bentham, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left leg. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her eyes, though not visible through her cowl, are blue.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is obsessed with her god.

History: Kansif lived on a farm with her father, near the main road leading to a nearby town. A gifted student she started as a Cartwright, but she got bored and became a Dilettante. She's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: To reunite with her absent father; and sabotage a competitor

Ideals: Artistic. Bonds: Religious, Family, Job. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Kansif Bentham, Female Half-Orc Ranger 5
Medium (5'5") Half-Orc, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 pp.


Social Check DCs


Trail Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her fur is gray and very short. She is baby faced.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born at the edge of vast plains. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Job, Nature, Adventurer. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Trail Of Wine, Female Tabaxi Aristocrat 15
Medium (6'3") Tabaxi, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 106 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 6000 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Jeweled gold crown (8000 gp). Cloth of gold vestments (50 gp). Jeweled gold crown (8000 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Silver comb with moonstones (900 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Large well-done wool tapestry (400 gp). A small bag of saffron. (100 gp). 1 Medium magic item.


Social Check DCs


Merihim Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has dyed his greying purple hair a little too much giving a sharp purple color. He has white eyes and a black hat with a brown feather.

Personality: Overbrimming with self-confidence, Merihim isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Barkeep, who enjoyed hunting, Merihim was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Merihim and his spouse have recently divorced.

Motivation: To protect his home; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Religious, Nature, Guardian. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Merihim Skill, Male Tiefling Barbarian 4
Medium (5'0") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)18 (+4) 12 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Aquan, Orc, Abyssal, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Pelt Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His yellow fur is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.

History: He comes from a rich northern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He's since become an addict/alcoholic.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Entrepeneur, Optimist. Flaws: Addict, PTSD. Bonds: Rich. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

Pelt Thunder, Male Tabaxi Warrior 9
Medium (6'6") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: Gold and topaz bottle stopper cork (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs

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