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NPC Generator

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Ability Scores
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Advanced [show]


Andram Twist, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He typically wears black cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. His hair is red and very short. His eyes, though not visible through his cowl, are black.

Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the south, but his parents moved at a very young age to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic. Bonds: Slave, Religious, Immigrant, Military. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Andram Twist, Male Tiefling Aristocrat 4
Medium (6'10") Tiefling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Chenna Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a long, white cloak. She has a moderate pudge and is not very fit. She has golden hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with finding treasure.

History: Born in the east to a Cartwright, Chenna learned a great deal about her father's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now travels the world, in search of power and loot.

Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and she's in love

Ideals: Optimist. Bonds: Adventurer, Job, Military, Has a crush. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Chenna Reedfellow, Female Halfling Expert 13
Small (2'10") Halfling, Neutral Evil (CR 13)
Armor Class 13
Hit Points 54 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 100 pp. Brown-green garnet (160 gp). Emerald (1000 gp). Lapis lazuli (5 gp). Canary diamond (6000 gp). Star rose quartz (20 gp). 1 Minor magic item.


Social Check DCs


Ella Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear tan pants and tee shirts. Her golden hair is smooth and relatively long. She has a dull look in her blue eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not believe in violence as a means to an end. She is a dedicated Navigator but believes her peers are too gung-ho.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ella took refuge in the large cave and found the beat up trident and armor she uses now. She now owns her own business.

Motivation: She wants to meet her childhood hero; and she is unsatisfied with her job

Ideals: Pacifist. Flaws: Selfish. Bonds: Nature, Job, Adventurer. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Ella Maekkelferce, Female Gnome Barbarian 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 54 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 9 (-1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. A life-sized copper and silver statuette of a cockatrice. (80 gp). 1 Minor magic item.


Social Check DCs


Oriel Moreno, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear brown pants and tee shirts. Her brown hair is knotted and matted. Her eyes are green and catlike.

Personality: Oriel is depressed about a lot of things. She tends to be a nihilist. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a pair of adventurers, Oriel grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She ran away from her former home and has been making her living as a Priest for the past few years.

Motivation: She desires power and/or immortality; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist. Flaws: Depressed. Bonds: Adventurer, Job, Slave. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Oriel Moreno, Female Human Warlock 4
Medium (4'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 28000 sp. 1 Bullseye lantern. 1 Masterwork Thieves’ tools. 1 Masterwork manacles. 1 Magnifying glass.


Social Check DCs

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