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NPC Generator

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Ability Scores
Seed

Advanced [show]


Shifting Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her red fur is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: Calm and collected, she is a well trained Merchant. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of southern immigrants she idolized her father. Her father was very strict, and drilled into her lessons on being the perfect lady. She then took over the family business and is one of the better Merchant for hire.

Motivation: She'd like to take her coworkers down a peg; and someone believes her a fraud

Ideals: Impeccable. Bonds: Job, Enemies, Immigrant. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Shifting Candle, Female Tabaxi Ranger 7
Medium (5'1") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)16 (+3) 9 (-1)16 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnoll, Gnome, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Onyx (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Philomena Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a top hat to hide her balding. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a pair of adventurers, Philomena grew up listening to her mother's many stories. Her family was turned out during the war. She and her family wandered west to less war torn lands. She struck the Servant job and began her own company from there.

Motivation: A strong sense of loyalty to Dragonborn people; and further expansion of business

Ideals: Disciplined. Flaws: PTSD, Racist. Bonds: Job, Adventurer. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

Philomena Goldfound, Female Halfling Wizard 14
Small (3'1") Halfling, Lawful Good (CR 14)
Armor Class 14
Hit Points 38 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)7 (-2) 13 (+1)11 (+0)
Skills Performance +5, Sleight of Hand +8
Senses Passive Perception 11
Languages Halfling
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a small hat to cover his moderate length blonde hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Flaws: Shy, Impulsive. Bonds: Religious, Criminal record. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Tod Fastfoot, Male Halfling Fighter 13
Small (2'10") Halfling, Chaotic Evil (CR 13)
Armor Class 16
Hit Points 82 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)21 (+5) 7 (-2)11 (+0) 15 (+2)13 (+1)
Skills Deception +5, Stealth +9
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5

Possessions: 4000 gp. Eye agate (7 gp). Aquamarine (1300 gp). Azurite (7 gp). Blue diamond (5000 gp). Alexandrite (1300 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euphemia Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a tight fitting red shirt and pants. She is muscular with a powerful set of arms. Her long chestnut hair reaches down to her waist. Her gray eyes are passionate and lively.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She also is a firm believer in the womanly ideal.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: To unite with her sister; and to find somewhere to settle down

Flaws: Disease, Impulsive, Mundane. Bonds: Immigrant, Family. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Euphemia Fatrabbit, Female Halfling Barbarian 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 60 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 15 (+2)18 (+4) 12 (+1)13 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Draconic, Dwarven, Infernal
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp. Aquamarine (300 gp). Alexandrite (300 gp). Hematite (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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