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NPC Generator

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Advanced [show]


Dee Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'10". She wears a red armored body suit, with a simple blue line shooting up and back down. Her white hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Flattery will make her almost putty in your hands.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Dee has worked very hard to control her curse. Since then, she has sought to make the best of life.

Motivation: To get a good night's sleep.

Ideals: Optimist. Flaws: Selfish, Disease, Insomniac. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Dee Whispermouse, Female Halfling Bard 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 16 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp.


Social Check DCs


Dagger Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, grey shirt, and green tie, and carries tridents. He wears a feathered hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He receives visions of the future at random moments

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and a rival would like him out of the picture

Ideals: Fighting, Gifted. Bonds: Job, Criminal record. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

Dagger Thundercloud, Male Tabaxi Wizard 1
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp.


Social Check DCs


Shifting Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. His fur is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Shifting took refuge in the ruined castle and found the beat up halberd and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's in love; and his spouse's relatives view him with great suspicion

Flaws: Insane, Shy. Bonds: Family, Nature, Adventurer, Has a crush. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Shifting Of Dragons, Male Tabaxi Rogue 5
Medium (6'1") Tabaxi, Neutral Evil (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp. Eye agate (7 gp). Jasper (30 gp). Jet (110 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agnes Ansley, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them, and she perpetually has her halberd ready. She sports chestnut long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She always tries to repair and not replace. It was this mentality that drove her into the Interpreter business.

History: She was raised in a mountains tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Agnes fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Persistence. Flaws: Insane, Shy. Bonds: Nature. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Agnes Ansley, Female Human Paladin 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp.


Social Check DCs

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