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NPC Generator

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Advanced [show]


Bertram Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Architect business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has dedicated himself to building a better world.

Motivation: To be a Actor again; and balancing his hectic life and new architect responsibilities is difficult

Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Jamjar, Male Halfling Adept 5
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 600 gp.


Social Check DCs


Erky Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered shortbow and tarnished longbow as well. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.

History: His father raised him in a mountain cabin. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Erky's homeland. Erky decided to take the middle way and become a bodyguard. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Nature, Immigrant. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Erky Musgraben, Male Gnome Barbarian 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 50 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)12 (+1) 14 (+2)9 (-1)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Theriatis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'4" and tends to wear a tan poncho over his likewise colored trousers and shirt. His right hand appears badly burned and disfigured. He keeps his long red hair kept up in a rat tail. His eyes are a pleasant green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Military, Criminal record. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Theriatis Qualanthri, Male Elf Ranger 2
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)6 (-2) 12 (+1)15 (+2)
Skills Arcana +0, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3 Alchemist’s fire.


Social Check DCs


Sarai Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her hair is white and very short. She has several tiny amethyst earrings on each ear.

Personality: She is a Baker first and foremost. She believes firmly that knowledge should be universal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sarai was born in the north. At a young age she loved to build and create. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and to share knowledge with the world

Ideals: Logical, Persistence. Bonds: Rich, Job. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Sarai Thorngage, Female Halfling Warlock 7
Small (2'10") Halfling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)6 (-2)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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