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NPC Generator

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Advanced [show]


Anverth Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of rapiers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is long and silver with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His gray eyes dart from person to person to random spaces in the air.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is a logical person and will generally grow upset if things defy logic and science.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Racist, Disease. Bonds: Rich. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anverth Oomtrowl, Male Gnome Warrior 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)7 (-2) 12 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Colton, Male Human [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. He has dyed his greying white hair a little too much giving a sharp white color. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Joker, Opinionated. Bonds: Rich, In love, Job. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Kody Colton, Male Human Warrior 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Deception +4, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Ahrim Murder, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His fierce red eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Immigrant, Mentor. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Ahrim Murder, Male Tiefling Ranger 11
Medium (6'9") Tiefling, Lawful Good (CR 11)
Armor Class 9
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)9 (-1) 11 (+0)17 (+3)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 10
Languages
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 20000 sp. Rich purple corundum (1100 gp). Eye agate (13 gp). Alexandrite (300 gp). Black opal (1100 gp). Rose (80 gp).


Social Check DCs


Orianna Honor, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears black painted combat armor at almost all times. Her black hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born the only child of a wealthy merchant. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Retire the richest woman in the south; and she is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Military. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Orianna Honor, Female Tiefling Warrior 1
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 20 gp.


Social Check DCs

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