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NPC Generator

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Advanced [show]


Guy Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His brown hair is cut jaggedly and amateurishly. His gray eyes peer out from beneath his small violet hat.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Guy was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Mason. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted, Persistence. Bonds: Rich, Religious, Immigrant. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Guy Mellerelel, Male Half-Elf Barbarian 4
Medium (5'10") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 29000 sp. Obsidian (4 gp).


Social Check DCs


Thorpe Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. Thorpe enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Shy, Hedonist. Bonds: Poor, Slave. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Thorpe Hilltopple, Male Halfling Monk 13
Small (2'11") Halfling, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 94 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 9 (-1)8 (-1)
Skills Nature +6, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Auran, Giant
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: Iolite (80 gp).


Social Check DCs


Theriatis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'7" and wears a worn and beaten armor. His white hair is smooth and relatively long. His fierce hazel eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can't help but pocket interesting objects he comes across

History: He was born in the west, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He is unsatisfied with his job; and wants to raise his children well

Flaws: Terse. Bonds: Criminal record, Immigrant, Job, Family. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Theriatis Iranapha, Male Elf Expert 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 5 (-3)10 (+0) 10 (+0)9 (-1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Agatha Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she usually wears her yellow robe and has her morningstar always slung over her shoulder. Her hair is golden and curly. Her hazel eyes are slightly larger than normal.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Agatha took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's since become an addict/alcoholic.

Motivation: Wants her loneliness to end; and she wants to get laid

Ideals: Joker, Gifted. Flaws: Antagonistic, Addict. Bonds: Has a crush. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Agatha Harper, Female Half-Elf Wizard 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)8 (-1) 14 (+2)10 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Red spinel (110 gp). 1 Minor magic item.


Social Check DCs

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