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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Veloptima Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is well dressed, constantly wearing a blue suit, green shirt, and grey tie. Her hair is always cut to a buzz. She wears large thick round spectacles.

Personality: She is a Fisher first and foremost. She believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She worked as a nervous Fisher and found it very stressful. She inherited the family business which she has now maintained for 7 years.

Motivation: To be a Performer again.

Ideals: Joker, Artistic. Bonds: Poor, Job. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Veloptima Gimlen, Female Gnome Fighter 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)13 (+1) 13 (+1)17 (+3)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 60 gp.


Social Check DCs


Sannl Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She can't help but pocket interesting objects she comes across

History: Sannl lived on a farm with her father, near the main road leading to a nearby town. She has had some formal painting training, and achieved minor success. She has been saving her money to try and buy her brother's freedom.

Motivation: Revenge; and money/treasure

Ideals: Impeccable, Artistic. Bonds: Rich, Criminal record, Family, Enemies. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Sannl Stoutale, Female Dwarf Fighter 10
Medium (4'3") Dwarf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 88 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)17 (+3) 16 (+3)8 (-1)
Skills Arcana +7, Nature +7
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Gnoll, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1100 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Veit Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. With a patchy auburn beard and wild auburn hair. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: He was born in a small desert village. Veit was born on a far eastern desert where he grew up under the tutelage of his father, an expert Sage. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Veit Loderr, Male Dwarf Monk 7
Medium (4'2") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 59 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)9 (-1) 10 (+0)10 (+0)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gargax Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver crest is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Gargax embodies much of what other species detest in the Dragonborns. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gargax lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered west to less war torn lands. He left for the west, certain he would find work there.

Motivation: Marry his brother to traveling adventurers; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Antagonistic, PTSD. Bonds: Immigrant, Enemies, Family. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Gargax Xephyrbahnor, Male Dragonborn Commoner 9
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +3

Possessions: 900 gp. Obsidian (13 gp).


Social Check DCs

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