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Advanced [show]


Emerald Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a slight overbite and is overall scrawny. Her cinnamon fur is kept up in a ponytail inside a small hat. She has a dull look in her blue eyes.

Personality: She speaks before she thinks and is too direct. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She got into the Stylist business at a young age. While studying, she fell in love. They married and had a son. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur, Fighting. Flaws: Impulsive. Bonds: Job, In love. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Emerald Mirror, Female Tabaxi Warrior 2
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5

Possessions: Old masterpiece painting (400 gp).


Social Check DCs


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he very much looks the part of a Detective. His cinnamon fur is drawn into a tight pony tail with a dagger scrunchie. His eyes are yellow and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Aura took refuge in the old dungeon and found the beat up flail and armor he uses now. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature, Enemies. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Aura Grass, Male Tabaxi Warlock 16
Medium (5'3") Tabaxi, Neutral Good (CR 16)
Armor Class 11
Hit Points 81 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Arcana +5, Deception +8
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 300 pp. Brass mug with jade inlays (200 gp). A roughly beaten golden orb (70 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Sapphire pendant on gold chain (900 gp). A small bag of saffron. (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An abacus with copper, silver and gold markers (70 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Jeweled anklet (1000 gp). Old masterpiece painting (700 gp). A small bag of saffron. (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Sapphire pendant on gold chain (900 gp). 1 Medium magic item.


Social Check DCs


Left-Handed In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man tends to wear a large pastel jacket. His clothes are grease stained in places. His long orange fur is drawn into a two foot long braid. His eyes are a pleasant yellow.

Personality: Left-Handed is depressed about a lot of things. He tends to be a nihilist. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. When Left-Handed reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north

Ideals: Artistic, Entrepeneur. Flaws: Depressed. Bonds: Poor, Immigrant, Military. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Left-Handed In Shadow, Male Tabaxi Rogue 4
Medium (6'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Millicent Stanton, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. Her black hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of herself, she believes she is the best Seamstress born in the past three hundred years. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised by priests from a young age. Like her mother and her sister before her, after school she went straight into learning to become a Seamstress. She inherited the family business which she has now maintained for 4 years.

Motivation: Wants to work out more often; and her religion dominates her actions

Ideals: Athletic. Flaws: Impulsive. Bonds: Rich, Job, Religious, Mentor. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Millicent Stanton, Female Human Paladin 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)18 (+4) 16 (+3)9 (-1)
Skills Arcana +6, Athletics +3
Senses Passive Perception 13
Languages Common, Druidic, Dwarven, Terran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs

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