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NPC Generator

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Advanced [show]


Anne Marley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'10", this woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is blonde and very short. Her violet unseeing eyes seem to look past you.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A freak accident while working with her Animal Trainer father left her crippled. She has drifted from career to career and currently works as a Crown-heir.

Motivation: She'd like to take her coworkers down a peg; and find a way to reverse the transformation of her brother

Ideals: Optimist, Gifted. Flaws: Disease, Shy. Bonds: Job, Family. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Anne Marley, Female Human Barbarian 10
Medium (5'10") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 78 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Insight +5, Investigation +6
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skirt Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with Stetson hat. He wears a Stetson hat to cover his moderate length red fur. He wears crescent spectacles with a black brim.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his daughter; and doesn't want to be a ruler and was forced into it by his family

Ideals: Optimist, Entrepeneur. Bonds: Rich, Debt, Family. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Skirt Of Stars, Male Tabaxi Sorcerer 6
Medium (6'3") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)8 (-1) 12 (+1)14 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp. Pink pearl (40 gp). Freshwater pearl (15 gp).


Social Check DCs


Nurkara Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries with her a set of hand crossbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her hair is cut close to her head. Her gray unseeing eyes seem to look past you.

Personality: She likes to make people angry or surprised. Nurkara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting gnolls, the young Nurkara began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Nurkara was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Fighting, Entrepeneur. Flaws: Disease, Antagonistic, Hedonist. Bonds: Enemies. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Nurkara Morigak, Female Dwarf Fighter 5
Medium (3'11") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)18 (+4) 9 (-1)12 (+1)
Skills Deception +4, Nature +7
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Giant, Aquan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Onyx (20 gp). White pearl (70 gp). Malachite (10 gp). Moonstone (20 gp). 1 Minor magic item.


Social Check DCs


Kithri TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries a battered shortspear and tarnished greataxe as well. Her hair is cut close to her head. Her blue eyes peer out from beneath her deerstalker white hat.

Personality: Cocky and sure of herself, she believes she is the best Healer born in the past three hundred years. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her father raised her in a mountain cabin. Kithri liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Secretive. Bonds: Job, Nature, Enemies. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Kithri TellPenny, Female Halfling Warlock 11
Small (3'0") Halfling, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 57 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 9 (-1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2600 gp. Jeweled gold crown (2000 gp). Fire opal pendant on a fine gold chain (1000 gp). Silver ewer (10 gp). Large well-done wool tapestry (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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