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NPC Generator

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Ability Scores
Seed

Advanced [show]


Mara Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a tan cloak and cross-gartered brown stockings. She has done her best to style her white hair to look like a famous performer. Her brown unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She plays an instrument quite well.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved from fad to fad and when she turned 15 she discovered singing. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Artistic. Flaws: Disease, Insomniac, Insane. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Mara Mellerelel, Female Elf Adept 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Terran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. 1 Smokesticks.


Social Check DCs


Marigold TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing the road beaten gear of a warrior. Her hair is auburn and curly. Her brown eyes are passionate and lively.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. Flattery will make her almost putty in your hands.

History: Born to a Miller, her father struggled to pay the bills. Marigold was born on a far southern desert where she grew up under the tutelage of her father, an expert Barkeep. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Fighting, Artistic. Flaws: Selfish. Bonds: Adventurer, Poor, Immigrant. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Marigold TellPenny, Female Halfling Warrior 4
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills Athletics +3, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Zedaar Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His bronze crest is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy, self-centered, vain, and jealous.

History: The child of western immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He left for the west, certain he would find work there.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic. Flaws: Shy, Selfish. Bonds: Immigrant, Job. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Zedaar Skaarzborroosh, Male Dragonborn Bard 10
Medium (6'1") Dragonborn, Lawful Good (CR 10)
Armor Class 13
Hit Points 34 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)17 (+3) 12 (+1)12 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant, Druidic, Terran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 1200 gp. Blue quartz (5 gp).


Social Check DCs


Ralf Clare, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Miller does. He carries with him a set of greatswords on his belt, each one with a sapphire on the hilt. His silver hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Human culture. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Ralf was raised in a hard working conservative environment. Ralf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ralf decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Racist, Insane. Bonds: Job, Criminal record. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Ralf Clare, Male Human Rogue 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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