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NPC Generator

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Advanced [show]


Herleva Bradford, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she is typically in her Marshal uniform. She keeps her golden hair in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She will rave to anyone who will listen. She uses divination through singing.

History: She was born the only child of a wealthy merchant. She went to a religious school and was inspired by the priests there in charitable deeds. She is untrained/undisciplined, which makes her dangerous.

Motivation: Further expansion of business.

Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Job, Religious. Occupation: Marshal

Voice: American accent

Attributes [hide]

Herleva Bradford, Female Human Aristocrat 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 cp. 1 Superior lock. 1 Simple lock. 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs


Ethereal Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in a clean pastel cloak covering her clean studded leather. She keeps her long orange fur kept up in a rat tail. Her blue eyes are passionate and lively.

Personality: Ethereal wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of southern immigrants she idolized her father. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac.

Ideals: Disciplined, Entrepeneur. Bonds: Poor, Immigrant, Criminal record. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Ethereal Plume, Female Tabaxi Warlock 11
Medium (6'2") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 91 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 70 pp. Aquamarine (300 gp). Blue quartz (8 gp). Fire opal (1600 gp).


Social Check DCs


Darrak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in brown turtlenecks beneath a grey coat with violet slacks. His white hair is braided into rings. His eyes, though not visible through his cowl, are blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent father; and to unite with his brother

Ideals: Justice, Entrepeneur. Bonds: Nature, Poor, Family. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Darrak Bloodkith, Male Dwarf Sorcerer 8
Medium (4'0") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1200 gp. Deep blue spinel (1600 gp). Amber (50 gp). Black pearl (1600 gp). Malachite (10 gp). Blue quartz (10 gp). White opal (1600 gp).


Social Check DCs


Blossom Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries a battered axe and tarnished glaive as well. She has moderate length brown hair. She tend to wears goggles to shield her eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Terse, Secretive, Disease. Bonds: Poor. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Blossom Brightmoon, Female Halfling Ranger 16
Small (3'2") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 73 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)11 (+0) 16 (+3)16 (+3)
Skills Acrobatics +8, Stealth +8
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602211

Possessions: 9000 gp. Deep blue spinel (300 gp). Moss agate (15 gp). Tiger eye turquoise (15 gp). Black pearl (300 gp). Sard (40 gp). Black pearl (300 gp). Red spinel (120 gp). Lapis lazuli (15 gp). Banded agate (15 gp). Iolite (40 gp). Blue star sapphire (1500 gp). Rhodochrosite (15 gp). Violet garnet (300 gp). Fire opal (1500 gp). Aquamarine (300 gp). White pearl (120 gp). Red-brown spinel (120 gp). Alexandrite (300 gp). Golden pearl (120 gp). Onyx (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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