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NPC Generator

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Advanced [show]


Gerald Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a brown suit, tan shirt, and grey tie. He wears a Stetson hat to hide his balding. His amber eyes peer out from beneath his Stetson brown hat.

Personality: This man loves painting and to teach people painting more than just about anything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Gerald took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Artistic, Gifted. Flaws: Impulsive. Bonds: Rich. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Gerald Barclay, Male Human Wizard 11
Medium (5'1") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 27 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 8 (-1)8 (-1)
Skills History +6, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2900 gp. Fire opal (1100 gp). Deep green spinel (60 gp). Carnelian (30 gp). Star ruby (1100 gp). Sardonyx (30 gp). Red spinel (60 gp). Citrine (30 gp). Star rose quartz (30 gp). 1 Minor magic item.


Social Check DCs


Donella Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman is well dressed, but even with her fine clothing she looks run-down, and a wedding ring on her left hand. She has dyed her greying white hair a little too much giving a sharp white color. Her eyes are gray and catlike.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born several months after her mother was called into army service. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Donella took refuge in the ruined castle and found the beat up flail and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has a rivalry with the Church that dominates her actions; and a rival would like her out of the picture

Ideals: Fighting. Flaws: Disease. Bonds: In love, Nature, Military. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Donella Nopenstallen, Female Gnome Warrior 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)11 (+0) 7 (-2)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4

Possessions: 2000 cp. Moonstone (30 gp). Black pearl (500 gp). 1 Masterwork Common Melee.


Social Check DCs


Morgran Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. He sports a long red beard, and similarly colored long hair. He has a dull look in his blue eyes.

Personality: A deeply religious man he believes everything happens for a reason. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Addict. Bonds: Religious, Rich, Job. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Morgran Brawnanvil, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 210 gp.


Social Check DCs


Lone Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with green socks and a vest with buckled shoes. His fur is cut close to his head. His blue eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Lone liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Optimist. Bonds: Immigrant, Rich, Nature, Family. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Lone Of Claws, Male Tabaxi Sorcerer 12
Medium (5'7") Tabaxi, Lawful Good (CR 12)
Armor Class 13
Hit Points 59 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +6, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp.


Social Check DCs

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