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Advanced [show]


Elegant Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. He wears his white fur down. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Elegant took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Rich, Adventurer. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Elegant Wind, Male Tabaxi Adept 16
Medium (5'11") Tabaxi, Neutral Evil (CR 16)
Armor Class 14
Hit Points 50 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)11 (+0) 18 (+4)14 (+2)
Skills Insight +9, Medicine +9
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333320

Possessions: 5000 gp. Carved bone or ivory statuette (60 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A necklace of small pink pearls (3000 gp). Carved bone or ivory statuette (60 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Black velvet mask with numerous citrines (70 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (1300 gp). A necklace of small pink pearls (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Sapphire pendant on gold chain (1800 gp). An abacus with copper, silver and gold markers (70 gp). Old masterpiece painting (1300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Golden circlet with four aquamarines (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Cecily Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow shirt with thin brown vertical stripes and red pants. She has shaved her head bald. She has several tiny sapphire earrings on each ear.

Personality: She dislikes all the random violence that takes place in the north. Further she is a bit of a stoner and is frequently out of it.

History: She was born into a rich family. Cecily was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now mingles about in high society.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Pacifist, Philantrophist. Flaws: Addict. Bonds: Rich, Religious. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Cecily Qualanthri, Female Half-Elf Ranger 1
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 160 gp.


Social Check DCs


Seraphina Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A 2'8" western woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has brown hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: Her tongue was cut out and she uses sign language. She works hard and plays hard.

History: Born to a Fletcher, her father struggled to pay the bills. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Seraphina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seraphina. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Disease, Hedonist. Bonds: Poor, Criminal record, Adventurer. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Seraphina Hogcollar, Female Halfling Commoner 2
Small (2'8") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 7 (-2)14 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp.


Social Check DCs


Sekhmet Devotion, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She wears just a black suit. She has styled her silver hair well, parting it to the left. Her silver eyes are passionate and lively.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a minor phobia of water and hates getting wet.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Revenge; and to be a beggar again

Flaws: Shy, Fearful, Disease. Bonds: Job, Enemies. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Sekhmet Devotion, Female Tiefling Rogue 1
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)9 (-1) 7 (-2)10 (+0)
Skills Medicine +0, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 150 gp.


Social Check DCs

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