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NPC Generator

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Advanced [show]


Phelaia Subtlety, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, pastel shirt, and green tie. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a rose on it. She wears a Stetson hat to hide her balding. Her black eyes dart from person to person to random spaces in the air.

Personality: She is fixated on the number 91. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not believe in violence as a means to an end. She is a dedicated Assassin but believes her peers are too gung-ho.

History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She moves from town to town, unable to find a place to settle.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Insane. Bonds: Nature, Immigrant, Adventurer. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Phelaia Subtlety, Female Tiefling Sorcerer 7
Medium (4'7") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 50 pp.


Social Check DCs


Malmûg Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He wears a Stetson hat to cover his moderate length golden hair. His green eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Sold as a small child to a wizard, Malmûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Malmûg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Artistic. Bonds: Job, Mentor, Rich. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Malmûg Wesley, Male Half-Orc Expert 12
Medium (5'4") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 33 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)13 (+1) 17 (+3)11 (+0)
Skills Arcana +5, Survival +7
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His black hair is drawn into a tight pony tail with a rose scrunchie. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He struck the Laborer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Cynical. Bonds: Religious, Immigrant, Job. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Dondon Shadowquick, Male Halfling Druid 5
Small (3'4") Halfling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 700 gp. Black star sapphire (900 gp). Amethyst (120 gp). 1 Minor magic item.


Social Check DCs


Jabbie Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of his god on his torso. He sports a long white beard, and similarly colored long hair. He has a dull look in his brown eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.

History: He got into the Sailor business at a young age. Jabbie abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion; and to be a stableman again

Bonds: Job, Religious, Adventurer, Rich, Family. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Jabbie Cobblelob, Male Gnome Wizard 14
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 61 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 8 (-1)13 (+1)
Skills Deception +6, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 3000 gp. Black pearl (400 gp). Deep blue spinel (400 gp). Malachite (5 gp). Tourmaline (150 gp). Amethyst (150 gp). Red-brown spinel (150 gp). Aquamarine (400 gp). Onyx (30 gp). Emerald (800 gp). Alexandrite (400 gp). Red-brown spinel (150 gp). Hematite (5 gp). 1 Medium magic item.


Social Check DCs

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