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NPC Generator

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Advanced [show]


Enidda Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tan trousers with yellow and brown striped suspenders. She wears various colorful collared shirts. Her white hair is well kept. Her blue eyes are passionate and lively.

Personality: Cocky and sure of herself, she believes she is the best Server born in the past three hundred years. She also is a firm believer in the womanly ideal.

History: Enidda lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and regain custody of her son

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Family, Immigrant. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Enidda Timbers, Female Gnome Monk 4
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 18 (+4)8 (-1) 16 (+3)15 (+2)
Skills Acrobatics +0, History +1
Senses Passive Perception 13
Languages Gnome
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 46000 sp.


Social Check DCs


John Sutton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a brown collared shirt and violet pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His black hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. John took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Nature, Job. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

John Sutton, Male Human Bard 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs


Malquis Galanodel, Female Elf [Permalink]

Personal [hide]

Description: An older woman who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, she is not a threatening figure. Her chestnut hair is kept up in a ponytail inside a broad hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is skeptical of what others tell her and is slow to trust.

History: The child of southern immigrants she idolized her father. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She seems to be bored by most things; and money/treasure

Flaws: Shy, Mundane. Bonds: Immigrant, Rich. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Malquis Galanodel, Female Elf Cleric 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Paggen Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of clubs on his belt, each one with a ruby on the hilt. His brown hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Paggen took refuge in the large cave and found the beat up club and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Insane, Shy, Addict. Bonds: Rich, Nature. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Paggen Daergel, Male Gnome Monk 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)8 (-1) 10 (+0)7 (-2)
Skills Deception +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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