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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Hamil Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He wears his auburn hair down. This brown eyed westerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Hamil grew up listening to his mother's many stories. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently gotten a pet goose that steals things from people.

Motivation: He feels kind of lost in life; and he has decided he is irredeemable

Ideals: Joker, Professionalism. Flaws: Depressed. Bonds: Adventurer, Criminal record. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Hamil Honeypot, Male Halfling Bard 5
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)15 (+2) 10 (+0)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 10 pp. Onyx (70 gp). Malachite (9 gp). Carnelian (70 gp).


Social Check DCs


Millicent Eastoft, Female Human [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars, and carries daggers. She has a very tight haircut. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is very quiet and rarely speaks above a whisper. A true patriot, Millicent would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Millicent was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. Millicent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Shy. Bonds: Military, Poor, Adventurer. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Millicent Eastoft, Female Human Expert 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 11 (+0)15 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Draconic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Thorin Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his grey robe and has his falchion always slung over his shoulder. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To clean up the streets.

Bonds: Guardian, Has a crush, Adventurer, Poor, Religious. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Thorin Goldfinder, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp.


Social Check DCs


Oloric Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the sun god around his neck, and a bastard sword on his belt. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His auburn hair has been sun bleached extensively. His fierce gray eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He can't help but pocket interesting objects he comes across

History: Oloric was born in the west. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After months of barely getting by, Oloric managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Oloric Glanhig, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 15 (+2)6 (-2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp.


Social Check DCs

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