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NPC Generator

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Advanced [show]


Ghesh Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. His white crest is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He left for the west, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Flaws: Insomniac. Bonds: Job, Family, Immigrant. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Ghesh Umbyrphrael, Male Dragonborn Bard 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 900 sp. Jet (110 gp). Chrysoberyl (110 gp). Sardonyx (20 gp).


Social Check DCs


Veit Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear brown clothing when he does not wear armor. He has shaved his head bald. His eyes are a pleasant hazel.

Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised in a desert tribe. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Guard and occasionally as a mercenary.

Motivation: He's in love; and to get a good night's sleep

Flaws: Insane, Insomniac. Bonds: Has a crush, Adventurer, Nature, Job. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Veit Steelfist, Male Dwarf Expert 6
Medium (4'5") Dwarf, Neutral Good (CR 6)
Armor Class 11
Hit Points 51 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)16 (+3) 14 (+2)7 (-2)
Skills Performance +1, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Infernal, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Faral Galanodel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.

Personality: She is fixated on the number 24. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a bit of a xeno-phobe, disliking non-Elves.

History: Faral was born in the east. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Bellfounder for hire.

Motivation: Expand her business.

Ideals: Persistence. Flaws: Insane, Racist. Bonds: Rich, Job. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Faral Galanodel, Female Elf Aristocrat 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (100 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp).


Social Check DCs


Mary Hastings, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. She has slicked back black hair. Her amber unseeing eyes seem to look past you.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was a soldier and died while she was still young. Mary was left her father's suit of armor and trained in its use and care. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Joker, Extrovert. Flaws: Disease, Mundane. Bonds: Military. Occupation: Courier

Voice: Eastern European accent

Attributes [hide]

Mary Hastings, Female Human Bard 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2000 cp.


Social Check DCs

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