Kody Kensley, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Assassin uniform, and carries longbows. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Bowyer, who enjoyed hunting, Kody was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.
Motivation: To be a Bowyer again; and wants to open a new tavern
Ideals: Fighting, Justice. Bonds: Job, Nature, Adventurer. Occupation: Assassin
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
Thakrak Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a silver handlebar mustache and slicked back silver hair. His eyes are amber and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thakrak took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Joker, Gifted. Flaws: Shy. Bonds: Rich, Nature. Occupation: Mortician
Voice: Australian accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Elven
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 700 gp.
Oblar Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: 3'1" and muscular, this southern man wears a custom-built plate barding that's adorned with red lining and desert motifs. His hair is always cut to a buzz. His gray unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in a small mountains village. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Unemployed for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic. Flaws: Disease. Bonds: Poor, Job, Nature. Occupation: Unemployed
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 35 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 1 (-5) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee -2 / 2d6-5, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oblar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a large red jacket. He has shaved his head bald. His eyes are hazel and he is always smoking a pipe.
Personality: Oblar is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has a rivalry with the Church that dominates his actions; and he has a crush on the local blacksmith
Ideals: Athletic, Gifted, Entrepeneur. Flaws: Depressed. Bonds: Religious, Has a crush. Occupation: Actor
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 350 gp. Chrysoberyl (90 gp).
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