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NPC Generator

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Advanced [show]


Audhild Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is dressed in earthy colors with a grey and red handkerchief worn on her right side. Her brown hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where she often wandered off to fish. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To settle down with her crush; and she would like to get married and retire

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Rich, Nature, Has a crush. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Audhild Rumnaheim, Female Dwarf Wizard 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 200 sp.


Social Check DCs


Seven Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He tends to wear a large brown jacket. He keeps his brown fur in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is harsh and unforgiving.

History: Born in the west to a Slave Trader, Seven learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Passionate, Persistence. Flaws: Insomniac, Antagonistic. Bonds: Job, Adventurer. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Seven Timber, Male Tabaxi Bard 5
Medium (5'4") Tabaxi, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 13 (+1)7 (-2)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 200 gp. Peridot (60 gp). Golden pearl (150 gp). Aquamarine (1500 gp). 1 Minor magic item.


Social Check DCs


Lorm Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears a white shirt with thin red vertical stripes and white pants. His silver hair is cut jaggedly and amateurishly. His fierce violet eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Logical, Philantrophist. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Lorm Kinsley, Male Half-Orc Warlock 1
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills History +2, Stealth +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 90 gp. 3 Smokesticks.


Social Check DCs


Cumpen Reese, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. Her black hair is lengthy. She has a tattooed face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Cumpen is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She comes from a rich western family. A few years later when the south was not economically sound they moved to her current location. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cumpen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise her children well; and marry her sister to traveling adventurers

Ideals: Fighting, Impeccable. Bonds: Family, Rich, Immigrant. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Cumpen Reese, Female Gnome Bard 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 19 (+4)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 5000 cp.


Social Check DCs

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