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NPC Generator

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Advanced [show]


Igden Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying red hair a little too much giving a sharp red color. He has green eyes and a blue hat with a green feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small island village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Igden grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Igden. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and he's looking for his big break

Ideals: Philantrophist, Impeccable. Bonds: Adventurer, Nature, Criminal record. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Igden Musgraben, Male Gnome Rogue 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 220 gp.


Social Check DCs


Qemuel Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean black cloak covering his clean studded leather. His hair is cut close to his head. His red unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Shoemaker mother left him crippled. He inherited the family business which he has now maintained for 13 years.

Motivation: To be a Shoemaker again; and further expansion of business

Flaws: Disease, Fearful. Bonds: Immigrant, Job, Mentor. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Qemuel Cheer, Male Tiefling Sorcerer 7
Medium (5'3") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 15 (+2)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 600 gp.


Social Check DCs


Aym Caution, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears green leather gloves, a green jacket, and tight pants. Her hair is dark red and curly. She has white eyes and a green hat with a blue feather.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to work out more often; and she desires power and/or immortality

Ideals: Disciplined, Entrepeneur, Athletic. Bonds: Adventurer, Immigrant. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aym Caution, Female Tiefling Druid 10
Medium (4'9") Tiefling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 16 (+3)17 (+3)
Skills Stealth +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 150 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vicky Lincoln, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'3". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and her gloved hand is found clutching a sword. Her hair is chestnut and curly. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also has developed a complete distrust of the Interpreter profession.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Interpreter, but she got bored and became a Marshal. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of her brother; and she's looking for her big break

Flaws: Disease. Bonds: Rich, Job, Adventurer, Family. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Vicky Lincoln, Female Human Barbarian 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 160 gp. 4 Smokesticks.


Social Check DCs

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