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NPC Generator

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Advanced [show]


Maegan Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is lengthy. Her blue eyes are passionate and lively.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an athlete and attended two major summer competitions. She never won. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: She would like to get married and retire; and wants to work out more often

Ideals: Fighting, Athletic. Bonds: Adventurer, Has a crush, Immigrant. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Maegan Underfoot, Female Halfling Warrior 2
Small (2'9") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 380 gp. Red-brown spinel (90 gp). Red-brown spinel (90 gp). 1 Chain shirt.


Social Check DCs


Dynamic Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying beige fur a little too much giving a sharp beige color. His eyes, though not visible through his cowl, are hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a desert tribe. Cursed with lycanthropy at a very young age, Dynamic has worked very hard to control his curse. He was granted necromantic powers by his dying brother.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Terse, Disease. Bonds: Rich, Slave, Nature. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Dynamic Wind, Male Tabaxi Bard 4
Medium (6'5") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)8 (-1) 12 (+1)17 (+3)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 36000 sp. Coral (50 gp). Blue quartz (8 gp). Brown-green garnet (50 gp). Chrysoprase (60 gp).


Social Check DCs


Ur-Lasu Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Mercenary. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the north, but his parents moved at a very young age to the east. After coming to the age of reason, Ur-Lasu took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by goblins. Ur-Lasu was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He has a rivalry with the Church that dominates his actions; and many goblins want him driven away

Ideals: Gifted. Bonds: Rich, Enemies, Immigrant, Religious. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Ur-Lasu Clapham, Male Half-Orc Cleric 5
Medium (5'6") Half-Orc, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)10 (+0) 10 (+0)8 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anbera Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman is dressed in earthy colors with a grey and brown handkerchief worn on her left side and is in decent physical shape. Her auburn hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She invites people to come help in her community garden.

History: Born in the south to a Cartwright, Anbera learned a great deal about her father's area of expertise. She dropped out of school before completing her studies. She now owns her own business.

Motivation: She is unsatisfied with her job; and she desires power and/or immortality

Ideals: Impeccable, Philantrophist, Logical. Bonds: Job, Adventurer. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Anbera Stoutale, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 20 pp. Hematite (13 gp). Sard (70 gp).


Social Check DCs

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