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NPC Generator

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Advanced [show]


Ida Rayden, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also hits on women, regardless of circumstances.

History: She was born several months after her mother was called into army service. Ida liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hasn't been sleeping well lately.

Motivation: She has a crush on the local Gardener.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Poor, Has a crush, Military, Nature. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Ida Rayden, Female Human Expert 11
Medium (4'10") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Intimidation +4, Religion +7
Senses Passive Perception 11
Languages Common, Draconic, Auran, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 23000 sp. Brass mug with jade inlays (300 gp). Jeweled anklet (2000 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (300 gp). A delicate brass dragon egg (90 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his ceremonial dagger. He keeps his black hair in a pixie cut. He has several tiny ruby earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Professionalism, Justice. Bonds: Rich, Adventurer. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Adam Gyula, Male Human Warrior 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 17 (+3)14 (+2)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 13
Languages Common, Undercommon, Ignan, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5

Possessions: 2000 cp.


Social Check DCs


Ahrim Deft, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright green suits and hats. His red hair is lengthy and is close to two feet long. His eyes are likewise black.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ahrim is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Cook, Ahrim learned a great deal about his father's area of expertise. A gifted student he started as a Body Guard, but he got bored and became a Cook. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Ahrim never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and retire the richest man in the south

Ideals: Athletic, Justice, Entrepeneur. Bonds: Job, In love. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Ahrim Deft, Male Tiefling Fighter 9
Medium (5'7") Tiefling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 14 (+2)19 (+4)
Skills Arcana +5, Performance +7
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 600 gp. Blue quartz (6 gp). 1 Minor magic item.


Social Check DCs


Windy Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her orange fur is lengthy and is close to two feet long. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not believe in violence as a means to an end. She is a dedicated Locksmith but believes her peers are too gung-ho.

History: Windy hails from a village terrorized by illithids. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Days after completing her studies, news broke out that her hometown was attacked by illithids. Windy was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: She wants revenge against illithids; and many illithids want her driven away

Ideals: Disciplined, Pacifist. Flaws: Fearful. Bonds: Poor, Enemies. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Windy Buttons, Female Tabaxi Warlock 3
Medium (5'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 3 Thunderstones.


Social Check DCs

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