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NPC Generator

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Advanced [show]


Frouse Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is cut jaggedly and amateurishly. His brown eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Rich. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Frouse Tarkelby, Male Gnome Warrior 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)16 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Gnome, Elven, Terran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Paymon Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. His hair, while still mostly white, has prominent grey streaks. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not trust anyone and sleeps with one eye open.

History: Born to a Navigator, his father struggled to pay the bills. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Optimist. Flaws: Insomniac. Bonds: Poor, Family. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Paymon Suspicion, Male Tiefling Commoner 6
Medium (6'2") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)13 (+1) 10 (+0)18 (+4)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 30 pp. Freshwater pearl (10 gp). Black pearl (400 gp). Carnelian (80 gp).


Social Check DCs


Tanglar Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. He sports a flattop hair cut. His eyes are likewise blue.

Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His mother raised him in a mountain cabin. Tanglar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tanglar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Poor, Nature, Criminal record. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Tanglar Barlow, Male Half-Orc Warlock 1
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)8 (-1) 15 (+2)14 (+2)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Olgoth Redfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear white pants and tee shirts. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Olgoth reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Military. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Olgoth Redfield, Male Half-Orc Expert 8
Medium (6'7") Half-Orc, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +5

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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