Ratanák Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a robe, a symbol of luck around his neck, and a spear on his belt. His whole body is exceptionally muscular. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of gnolls once and for all.
History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: To get a good night's sleep.
Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Immigrant, Enemies. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
Possessions: 70 pp.
Edge In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown fur is smooth and relatively long. His eyes are likewise blue.
Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.
History: Edge was raised in a hard working conservative environment. His necromantic abilities were realized during a raid on his village. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Gifted. Bonds: Job, Criminal record, Debt, Enemies. Occupation: Spice Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 15 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 19 (+4) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Borgu Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair and beard is wavy and long. He has gleaming, smiling gray eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Borgu is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Engraver father left him crippled. He has been saving his money to try and buy his brother's freedom.
Motivation: He has a crush on the local Engraver; and he's attracted to the pc
Flaws: Cynical, Disease. Bonds: Family, Immigrant, Has a crush. Occupation: Dilettante
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 13)
Armor Class 11
Hit Points 69 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
Possessions: 2000 gp. Sard (20 gp). Silver pearl (160 gp). Chrysoberyl (160 gp). Chalcedony (20 gp). Deep green spinel (160 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Namfoodle Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin violet vertical stripes and red pants. His hair is greying and his face has many wrinkles. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is calm most of the time but flees social interaction. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.
Motivation: He is content; and balancing his hectic life and new healer responsibilities is difficult
Flaws: Shy, Mundane. Bonds: Immigrant, Rich, Job. Occupation: Healer
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. Blue quartz (11 gp).
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