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NPC Generator

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Advanced [show]


Senteq Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely blue suit with green socks and a vest with buckled shoes. His hair is cut close to his head. He has several tiny amber earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: He got into the Dilettante business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Dilettante.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Flaws: PTSD. Bonds: Rich, Religious, Job. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Senteq Albaratie, Male Gnome Barbarian 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 300 sp. Blue quartz (10 gp).


Social Check DCs


Oriff Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a brown suit. She carries a battered shortspear and tarnished sickle as well. She wears her silver hair down. Her eyes are likewise gray.

Personality: She has always had a great fascination with Half-Elven culture. She takes great joy in being the best Tanner in town.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Racist, Insane. Bonds: Job. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Oriff Strongheart, Female Dwarf Ranger 5
Medium (4'3") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)6 (-2) 6 (-2)10 (+0)
Skills Arcana +1, Insight +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Ronwe Art, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears green trousers with black and tan striped suspenders. She wears various colorful collared shirts. Her hair is greying and her face has many wrinkles. She has a tattooed face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the north to a Brewer, Ronwe learned a great deal about her father's area of expertise. Her first spouse was a Carter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She struck the Brewer job and began her own company from there.

Motivation: Expand her business; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Shy. Bonds: Job, Family. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Ronwe Art, Female Tiefling Barbarian 15
Medium (5'0") Tiefling, Chaotic Good (CR 15)
Armor Class 13
Hit Points 131 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Athletics +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +6

Possessions: 900 pp. Embroidered and bejeweled glove (3000 gp). Gold music box (3000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Brass mug with jade inlays (600 gp). Gold music box (3000 gp). Cloth of gold vestments (130 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Brass mug with jade inlays (600 gp). Silver ewer (90 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (130 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Gresham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Spice Merchant. He has a small bristly mustache and wavy red hair. His eyes are green and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant, Nature. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Hubert Gresham, Male Human Cleric 9
Medium (5'6") Human, Lawful Evil (CR 9)
Armor Class 13
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)7 (-2) 5 (-3)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp.


Social Check DCs

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