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NPC Generator

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Advanced [show]


Heward Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his auburn hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is obsessed with finding treasure.

History: Sold as a small child to a slaver, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 17th year, his parents were killed by a orcs raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many orcs want him driven away; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Adventurer, Mentor. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Heward Shupe, Male Half-Elf Rogue 14
Medium (4'9") Half-Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 51 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +7, Athletics +6
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +6

Possessions: 300 pp. Solid gold idol (800 gp). Cloth of gold vestments (100 gp). A delicate silver chain set with a tourmaline (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with tan and red striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. He keeps his long golden hair kept up in a rat tail. This brown eyed easterner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of brigands once and for all.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and he wants revenge against brigands

Ideals: Athletic. Bonds: Enemies, Nature, Rich, Family. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Roger Oakley, Male Human Cleric 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 400 gp.


Social Check DCs


Aust Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in tan turtlenecks beneath a brown coat with pastel slacks. He has moderate length red hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south to a Glassblower, Aust learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.

Motivation: He has a crush on the local Crown-heir; and he would like to get married and retire

Ideals: Optimist, Logical. Flaws: Addict. Bonds: Job, Has a crush. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Aust Withrethin, Male Elf Barbarian 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)18 (+4) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Undercommon, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Calcitro Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in red turtlenecks beneath a black coat with tan slacks, and a wedding ring on his right hand. His blonde hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Calcitro was born in the west. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He became a Armorer soon after.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Persistence. Flaws: Antagonistic. Bonds: In love, Enemies, Job. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Calcitro Tosscobble, Male Halfling Bard 4
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp. Amber (160 gp). Lapis lazuli (12 gp). 1 Minor magic item.


Social Check DCs

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