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NPC Generator

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Advanced [show]


Gunnloda Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in collared shirts and wears a proper scarf over her head. Her golden hair is cut short with large spiked bangs in the front. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Gunnloda was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She struck the Interpreter job and began her own company from there.

Motivation: Revenge; and further expansion of business

Ideals: Optimist, Fighting. Bonds: Job, Family, Enemies. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Gunnloda Bloodkith, Female Dwarf Rogue 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 310 gp.


Social Check DCs


Roywyn Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a large blue jacket. Her chestnut hair is wavy and long. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of a Barber, who enjoyed hunting, Roywyn was taken on many hunting expeditions. Her mother was a soldier and died while she was still young. Roywyn was left her mother's suit of armor and trained in its use and care. Due to her spouse's obsession with being a Barber they were divorced and she won custody of their son. She worked as a Navigator, and she later adopted a second son.

Motivation: She wants to get laid; and she has a crush on the local barber

Ideals: Optimist. Bonds: Family, Nature, Military, Has a crush. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Roywyn Murnig, Female Gnome Fighter 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Jezebeth Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her monstrous two handed axe. She keeps her dark red hair in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To reunite with her old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Mentor. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Jezebeth Frailty, Female Tiefling Rogue 6
Medium (6'5") Tiefling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Performance +4, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Eye agate (11 gp). Smoky quartz (40 gp).


Social Check DCs


Cora Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a moderate pudge and is not very fit. Her red hair is cut jaggedly and amateurishly. She has a dull look in her gray eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her father and her sister before her, after school she went straight into learning to become a Tanner. She inherited the family business which she has now maintained for 6 years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Justice, Gifted. Bonds: In love, Job. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cora Wildcloak, Female Halfling Monk 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 16 (+3)15 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Peridot (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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