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NPC Generator

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Advanced [show]


Great Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. His brown fur is braided into rings. His green eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is a Doppelganger in disguise. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Rich, Job. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Great Fang, Male Tabaxi Cleric 2
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Naal Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. He has a slight overbite and is overall scrawny. His long black hair reaches down to his waist. His hazel eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently he has begun working with bootleggers and crooks.

Motivation: Money/treasure; and he has comitted a past crime that haunts him to this day

Flaws: Fearful. Bonds: Rich, Has a crush, Mentor, Criminal record. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Naal Heiser, Male Half-Elf Ranger 5
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)8 (-1) 13 (+1)18 (+4)
Skills Investigation +2, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 pp.


Social Check DCs


Hubert Berkeley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.

History: He was born in the east, but his parents moved at a very young age to the south. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Persistence. Bonds: Adventurer, Immigrant, Enemies. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Hubert Berkeley, Male Human Druid 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)16 (+3) 8 (-1)11 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Celestial, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Theren Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large blue jacket. His black hair is knotted and matted. His eyes are likewise brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Theren was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Dilettante soon after.

Motivation: A strong sense of loyalty to Human people; and expand his business

Ideals: Impeccable, Entrepeneur. Flaws: Racist. Bonds: Poor, Family, Job. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Theren Netyoive, Male Elf Monk 11
Medium (4'7") Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 53 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +6

Possessions: 900 gp. Black star sapphire (1300 gp). Eye agate (9 gp). Golden yellow topaz (1600 gp). Alexandrite (1600 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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