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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Glim Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue shirt with thin black vertical stripes and tan pants. He wears a small hat to hide his balding. His eyes are amber.

Personality: He snorts whenever he laughs or is feeling confident. He does not trust anyone and sleeps with one eye open.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Apothecary and found it very stressful. He has achieved small success as a Apothecary.

Motivation: He has decided he is irredeemable.

Flaws: Insomniac. Bonds: Criminal record, Job. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Glim Wildwander, Male Gnome Rogue 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 70 gp.


Social Check DCs


Shamash Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. His scarlet crest has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: He was raised by priests from a young age. Shamash was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Rich, Religious, Mentor. Occupation: Slave Trader

Voice: Whispers

Attributes [hide]

Shamash Argenthrixus, Male Dragonborn Fighter 8
Medium (6'3") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)12 (+1) 18 (+4)12 (+1)
Skills History +4, Medicine +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp. Violet garnet (800 gp). Amber (120 gp). Coral (120 gp). Banded agate (5 gp).


Social Check DCs


Jezebeth Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in black turtlenecks beneath a green coat with blue slacks. Her silver hair is braided into rings. This white eyed northerner is not easily forgotten.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Jezebeth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has been a successful dealer in antiques buying low and selling high.

Motivation: She feels threatened by others; and a need for knowledge about a nearby landmark

Ideals: Athletic, Entrepeneur. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Jezebeth Sorrow, Female Tiefling Wizard 1
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Rose Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.

Personality: While she acts the brute, she is far gentler than she would appear. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Rose lived on a farm with her father, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She has since lost track of the people in her past.

Motivation: To reunite with her absent father; and to unite with her brother

Ideals: Fighting, Entrepeneur. Bonds: Rich, Family. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Rose Wildcloak, Female Halfling Adept 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1400 sp.


Social Check DCs

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