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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Jocelyn Hailey, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Carpenter does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has styled his auburn hair well, parting it to the left. He has green eyes and a grey hat with a green feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Jocelyn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Persistence. Flaws: Disease. Bonds: Job, Family. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Jocelyn Hailey, Male Human Fighter 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Orsik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his monstrous two handed axe. He sports a flattop hair cut. He has several tiny jet earrings on each ear.

Personality: He is extraordinarily eccentric. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Insane. Bonds: Rich. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Orsik Strongheart, Male Dwarf Aristocrat 7
Medium (4'1") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Deception +5, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. Rose (60 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp).


Social Check DCs


Arumawann Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. With a patchy silver beard and wild silver hair. His eyes are brown and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Arumawann studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has worked as a Gardener like his father before him.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Arumawann Miggledy, Male Gnome Adept 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 9 (-1)10 (+0) 10 (+0)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp. Red garnet (130 gp). Jade (130 gp). Hematite (8 gp).


Social Check DCs


Veloptima Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries a battered trident and tarnished longbow as well. She wears her hair in dreadlocks. Her eyes are green and she is always smoking a pipe.

Personality: Stoic and calm, she prefers to meditate than take action. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: A deep hatred of orcs; and money/treasure

Ideals: Fighting, Disciplined. Bonds: Rich, Religious, Enemies. Occupation: Seamstress

Voice: Gruff and masculine

Attributes [hide]

Veloptima Oomtrowl, Female Gnome Fighter 2
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)10 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 10000 cp. White pearl (70 gp). Amber (70 gp).


Social Check DCs

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