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NPC Generator

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Advanced [show]


Fulbar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Jeweler. His hair is long and silver with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His blue unseeing eyes seem to look past you.

Personality: Fulbar is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.

History: He got into the Jeweler business at a young age. He was an apprentice working in his father's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Flaws: Disease, Depressed. Bonds: Job, Adventurer, Religious. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Fulbar Strongbones, Male Halfling Commoner 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 57 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Auran
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 1100 pp. Peridot (40 gp). Sard (40 gp). Lapis lazuli (5 gp). Lapis lazuli (5 gp). Red-brown spinel (140 gp). Black pearl (800 gp). Golden yellow topaz (800 gp). White pearl (140 gp). Fire opal (1500 gp). Jade (140 gp).


Social Check DCs


Merihim Wit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long black hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a necromancer, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Merihim reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Adventurer, Mentor, Military. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Merihim Wit, Male Tiefling Monk 3
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)7 (-2) 13 (+1)13 (+1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Shadow Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she sports brown clothing, slightly heavier than average wear. Her yellow fur is still thick. Her copper eyes lackadaisically let the world flow into them.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Shadow enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: The child of northern immigrants she idolized her mother. She was an apprentice working in her mother's forge. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their son. She worked as a Barkeep, and she later adopted a second son.

Motivation: She feels that her past leaves her morally obligated to help; and expand her business

Flaws: Hedonist. Bonds: Job, Immigrant, Family, Criminal record. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Shadow Of Ebony, Female Tabaxi Ranger 3
Medium (4'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)4 (-3) 15 (+2)14 (+2)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Ombul Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull red sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His silver hair is smooth and relatively long. His eyes, though not visible through his cowl, are gray.

Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal painting training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ombul fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic, Fighting, Artistic. Flaws: Insomniac, Mundane. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

Ombul Underfoot, Male Halfling Warlock 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)12 (+1) 12 (+1)16 (+3)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 1000 cp. White pearl (40 gp).


Social Check DCs

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