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NPC Generator

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Advanced [show]


Symma Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in blue turtlenecks beneath a red coat with blue slacks, and she perpetually has her falchion ready. Her golden hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Symma and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Symma Shadowcloak, Female Gnome Druid 9
Small (3'0") Gnome, True Neutral (CR 9)
Armor Class 13
Hit Points 66 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Druidic, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarai Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a robe, a symbol of magic around her neck, and a nunchaku on her belt. Her auburn hair is braided into rings. She wears large thick round spectacles.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To end her boredom.

Ideals: Fighting, Impeccable. Flaws: Mundane. Bonds: Military, Nature. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Sarai Wildcloak, Female Halfling Ranger 4
Small (2'8") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Minor magic item.


Social Check DCs


Muggrish Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Muggrish will drive conversation. He takes great joy in being the best Bowyer in town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Extrovert, Impeccable. Bonds: Job, Military, Enemies. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Muggrish Atterton, Male Half-Orc Druid 8
Medium (6'3") Half-Orc, Lawful Evil (CR 8)
Armor Class 14
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Nature +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1400 gp. Red garnet (150 gp). White opal (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olgoth Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light black in addition to tight pants. His silver hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Born in the north to a Navigator, Olgoth learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and he is content

Flaws: Antagonistic, Racist, Mundane. Bonds: Job, Has a crush. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Olgoth Soames, Male Half-Orc Rogue 1
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Goblin, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Black pearl (200 gp).


Social Check DCs

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