Donaar Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Engraver. His white crest is heavily combed to the right. His eyes, though not visible through his cowl, are red.
Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Donaar was born in the north. At a young age he loved to build and create. A gifted student he started as a Dilettante, but he got bored and became a Engraver. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his religion dominates his actions
Ideals: Philantrophist, Persistence. Bonds: Job, Criminal record, Religious. Occupation: Engraver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a green coat with red slacks. His red hair is thinning but still full. He is baby faced.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Thorin grew up listening to his mother's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Selfish, Impulsive. Bonds: Adventurer, Criminal record, Military. Occupation: Masseuse
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 11 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 7 (-2) | 15 (+2) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Celestial, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 4000 cp.
Mhurren Digby, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is well dressed, constantly wearing a white suit, green shirt, and blue tie. His hair is greying and his face has many wrinkles. He has gleaming, smiling gray eyes.
Personality: Mhurren is depressed about a lot of things. He tends to be a nihilist. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero
Ideals: Opinionated. Flaws: Depressed, Insane. Bonds: Nature, Adventurer. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 800 gp. Eye agate (10 gp). Red-brown spinel (160 gp). Golden yellow topaz (1600 gp).
Bardryn Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She tends to wear a large brown jacket. She wears her red hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Bardryn was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She has achieved small success as a Tanner.
Motivation: Balancing her hectic life and new Tanner responsibilities is difficult; and expand her business
Ideals: Athletic, Artistic. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Tanner
Voice: Strong lisp
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 51 (7d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 400 gp. Silver ewer (30 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Sapphire pendant on gold chain (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!


