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NPC Generator

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Lvl.
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Advanced [show]


William Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case, and sports empty pouches on his belt. He has moderate length golden hair. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To settle down with his crush; and he has a crush on the local masseuse

Flaws: Disease. Bonds: In love, Poor, Adventurer, Has a crush. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

William Wilberforce, Male Human Rogue 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Guy Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a small hat to cover his moderate length blonde hair. His eyes are violet and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Terse, Antagonistic. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Guy Brinker, Male Half-Elf Barbarian 2
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1500 sp. White opal (600 gp). Amber (60 gp). Silver pearl (60 gp). 1 Banded mail.


Social Check DCs


Zook Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear tan clothing when he does not wear armor. He has auburn hair. His eyes, though not visible through his cowl, are brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Zook was raised in a hard working conservative environment. After coming to the age of reason, Zook took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Gifted. Flaws: Mundane, Secretive. Bonds: Job, Enemies. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Zook Cobblelob, Male Gnome Monk 3
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)5 (-3) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Athletics -1, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee -1 / 1d8-3, Ranged -1 / 1d8-3, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Huru Nibley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a black tunic with brown highlights, and long green pants that bunch up around her shoes. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: This woman loves singing and to teach people singing more than just about anything. She does not trust anyone and sleeps with one eye open.

History: Huru hails from a village terrorized by illithids. She has had some formal singing training, and achieved minor success. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and many illithids want her driven away

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Enemies, Job. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Huru Nibley, Female Half-Orc Paladin 7
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)8 (-1) 11 (+0)9 (-1)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp. Alexandrite (1300 gp). Deep blue spinel (1300 gp). Chalcedony (40 gp).


Social Check DCs

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