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NPC Generator

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Nicholas Beckwith, Male Human [Permalink]

Personal [hide]

Description: A 5'3" eastern man, he wears a simple brown robe with blue stripes complete with hood. His moppish auburn hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. Nicholas was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Guard. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his old friends; and regain custody of his daughter

Ideals: Optimist. Bonds: Military, Immigrant, Family, Adventurer. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Nicholas Beckwith, Male Human Wizard 11
Medium (5'3") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 38 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seraphina Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a yellow coat with tan slacks. She has a moderate pudge and is not very fit. Her white hair is thinning but still full. She has several tiny ruby earrings on each ear.

Personality: Prone to second guessing herself, she comes off as nervous. She takes great joy in being the best Painter in town.

History: Seraphina lived on a farm with her father, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Seraphina took refuge in the ruined castle and found the beat up longbow and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her spouse's relatives view her with great suspicion; and she is greedy

Flaws: Shy. Bonds: Rich, Job, Family, Nature. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Seraphina Brushgather, Female Halfling Druid 3
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 12 (+1)10 (+0) 6 (-2)8 (-1)
Skills Intimidation +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Solid gold idol (500 gp).


Social Check DCs


Nurkara Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears an entirely grey suit with blue socks and a vest with buckled shoes. Her chestnut hair, when down, is lengthy. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Nurkara hails from a village terrorized by drow. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and she wants to meet her childhood hero

Ideals: Fighting, Athletic. Flaws: Cynical. Bonds: Enemies, Adventurer. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Nurkara Steelfist, Female Dwarf Fighter 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 15 (+2)14 (+2)
Skills Athletics +4, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Auran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Eiravel Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. He keeps his black hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Eiravel has worked very hard to control his curse. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eiravel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and to get a good night's sleep

Ideals: Fighting. Flaws: Secretive, Disease, Insomniac. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Eiravel Firahel, Male Elf Expert 13
Medium (5'3") Elf, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 48 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Arcana +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4

Possessions: 4000 gp. Violet garnet (800 gp). Golden yellow topaz (800 gp). Black pearl (800 gp). 1 Minor magic item.


Social Check DCs

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