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NPC Generator

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Advanced [show]


Lance Digby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of luck around his neck, and a rapier on his belt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant violet.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of illithids once and for all.

History: He was raised in a white middle class family as the only child. Lance was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lance decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Mundane. Bonds: Job, Enemies, Criminal record. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Lance Digby, Male Human Fighter 2
Medium (6'0") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)12 (+1) 13 (+1)12 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Creega Churchill, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear white pants and tee shirts. Her blonde hair is thinning but still full. Her eyes are brown and she is always smoking a pipe.

Personality: She is fixated on the number 43. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in a small mountains village. Creega liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has drifted from career to career and currently works as a Glassblower.

Motivation: She is content; and to find somewhere to settle down

Flaws: Insane, Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Creega Churchill, Female Half-Orc Paladin 3
Medium (6'0") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 11 (+0)9 (-1) 7 (-2)8 (-1)
Skills Medicine +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Ranala Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears bulky blue painted plate armor, and a wedding ring on her right hand. She has a long brown ponytail with little hanging trinkets. Her eyes are brown and catlike.

Personality: Confrontational and typically high on some drug or another. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Sold as a small child to a wizard, Ranala was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is not mentally stable, and does not behave rationally; and money/treasure

Flaws: Addict, Insane. Bonds: In love, Mentor, Rich. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Ranala Nopenstallen, Female Gnome Warrior 7
Small (3'4") Gnome, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)14 (+2) 6 (-2)10 (+0)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 200 gp. Silver pearl (120 gp). Coral (120 gp). Violet garnet (900 gp). Red spinel (120 gp).


Social Check DCs


Nedda Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'9", this woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her silver hair is smooth and relatively long. Her fierce hazel eyes like to dwell on things.

Personality: She will rave to anyone who will listen. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born several months after her mother was called into army service. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been saving her money to try and buy her brother's freedom.

Motivation: To unite with her brother.

Flaws: Insane, Impulsive. Bonds: Military, Family. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Nedda Goodbarrel, Female Halfling Fighter 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)8 (-1) 9 (-1)10 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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