Art Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel tunic with grey highlights, and long tan pants that bunch up around his shoes. He wears his brown fur down. His eyes are yellow and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. A true patriot, Art would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. In his 16th year, his parents were killed by a illithids raid, leaving Art alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.
Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother
Flaws: Insane. Bonds: Guardian, Military, Enemies, Family. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 13 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Draconic, Druidic
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1200 gp. Silver pearl (60 gp). Black opal (1500 gp). Emerald (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dabbledob Garrick, Male Gnome [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is still thick. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Dabbledob speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Dabbledob was born in the north. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Impeccable, Persistence. Flaws: Fearful, Antagonistic. Bonds: Has a crush. Occupation: Sculptor
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 11)
Armor Class 13
Hit Points 53 (11d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Auran, Sylvan, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Verna Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears skinny pants and wears a red and brown robe with the hood down. She keeps her red hair in a flapper bob. She has several tiny amber earrings on each ear.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Verna was born in the north. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. After a long history of fighting, Verna and her spouse have recently divorced.
Motivation: She is greedy; and she wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Mayor
Voice: Booming voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 36 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 13 (+1) | 4 (-3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: Rhodochrosite (11 gp). Banded agate (11 gp). Amber (80 gp). Tiger eye turquoise (11 gp).
Cockaby Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left leg. He prefers to wear blue pants and tee shirts. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He is fixated on the number 38. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born in the east his family was never financially stable. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Ideals: Artistic. Flaws: Insane. Bonds: Poor, Family. Occupation: Farmer
Voice: Rolls R's
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 11)
Armor Class 14
Hit Points 60 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 17000 sp. Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (800 gp). Silver ewer (60 gp). Cloth of gold vestments (100 gp). A small bag of saffron. (60 gp). Black velvet mask with numerous citrines (100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

